All right. Now that we got the basic USB code working in part 3, it’s time to wrap things up in this tutorial series. This fourth section will explain how to send data from your device to PC and also the other way around. I may later do a fifth part on how to make a USB HID device like a keyboard or mouse, so if you haven’t already, I’d recommend subscribing to the RSS feed to get updates.
Sending data from device to PC
If you look carefully at our command-line client code, you probably noticed that the control messages sent to toggle the led are of type
USB_ENDPOINT_IN and we have a 256-byte buffer in place to receive any data the device sends. So far we have not received any data and the return value stored in
nBytes has been zero. Let’s change that.
Continue reading AVR ATtiny USB Tutorial Part 4
This is the third part of my USB tutorial for ATtiny2313 and V-USB library. In the second part we got the breadboard setup more or less covered, and now is the time for actual code! This will most likely be the longest of the three parts, so let’s get started.
Adding V-USB as a part of your project
First, we will download the latest version V-USB library from OBdev. Head to the Downloads-section and get the latest .zip – I got vusb-20120109.zip.
Unzip the archive and copy the usbdrv subfolder to your project folder (the whole folder, not just contents). Go to the subfolder and make a copy of
usbconfig-prototype.h with the name
usbconfig.h. Locate the #define lines for IO port and port bits and clock rate, and update them as necessary to reflect our configuration where D+ is in PD2 and D- in PD3 and clock rate is 12 MHz:
#define USB_CFG_IOPORTNAME D
#define USB_CFG_DMINUS_BIT 3
#define USB_CFG_DPLUS_BIT 2
#define USB_CFG_CLOCK_KHZ 12000
Continue reading AVR ATtiny USB Tutorial Part 3